Checkpoint 15

Checkpoint 15 is a calming checkpoint. It has 4 stages. The mayhem bosses are 4 single cells.

= Stages =

Stage 1
Stage 1 is a path with walls. The segments:


 * 1 hanged box.
 * A cube crystal and a 1-button door.
 * 1 octahedron on strings and a swinging glass slabs.
 * A suspended metal cube and a pyramid crystal.
 * 2 spinning glass panes.
 * 1 P-2 propeller and a spinning glass pane.
 * 1 star crystal and a time slow power-up.
 * 1 star crystal at the start. Music is Smash Hit Gameplay Teaser.

Stage 2
Stage 2 is a calming stage. The segments:


 * A 2-button door.
 * 1 cube crystal.
 * 1 falling glass pane and a glass cube.
 * A DNA strand and a gear.
 * 3 spinning glass fans with 4, 5, and 6 blades alternating left, right, and left and a glass bar.
 * 1 explosive ball and 1 pyramidal crystal (2 in mayhem/training) at the start.
 * 1 towers and a spinning hexagon and a metal plate.
 * 1 swinging painting and 2 glass panes (suspended and pop up/down variant). Music is 2-2.

Stage 3
Stage 3 is a wide room. The segments:


 * A spinning glass fan with 5 blades (type F-5).
 * A 2-button door and 2 pyramidal crystals.
 * A cube on strings and a pentagon on strings and a star crystal and a wide hanged box.
 * A hexagon on strings and 2 pyramidal crystals on moving columns and a swinging hammer.
 * 1 pyramidal crystal.
 * 2 pyramidal crystals at the start.
 * A wooden block pile and a pyramidal and star crystal and 2 sliding glass panes. Music is 11-4 part 2.

Stage 4
Stage 4 is the final stage of Checkpoint 15 and the background turns from green to orange and yellow to more dark red stone. The segments:


 * 2 glass bars.
 * A rotor (type P-2) in the center of the player and a glass bar.
 * A swinging painting and a spinning star-shaped hammer.
 * A 1-button door and 2 pyramidal crystals.
 * A sound door and a laser (type M-S with black glass).
 * A filler at the start.
 * A rectangle on strings. Music is local multiplayer stage 6.

Boss stage

 * Boss stage is the boss stage in Checkpoint 15 and the background turns from green like 15-1-3 to orange and yellow like 15-4 to a more somber shade of dark red. There is a Boss, like 4 single-cells. When you complete this stage you move on to Checkpoint 16.

= Music = 15-1: Smash Hit Gameplay Teaser

15-2: 2-2

15-3: 11-4 Part 2

15-4: Local Multiplayer Stage 6

= Gallery =

= Shorts =