Checkpoint 12

Checkpoint 12 is a fanmade checkpoint. It has 3 stages. The mayhem bosses are 3 triple-cells.

=Stages =

Stage 1
Stage 1 has different stones of different shades of purple and goes at normal speed. The segments:


 * A swinging glass slab and a hole in the wall.
 * A glass bar.
 * 2 octahedral crystals in the path and a moving glass bar.
 * 2 octahedral crystals in the path and a sliding glass pane.
 * 2 pyramidal crystals in the path, time slow and explosive ball power-ups, and a square on strings.
 * A filler with walls.
 * A 1-button door.
 * A BEATMILL!!!!!!!!!!!!
 * A filler.

Stage 2
Stage 2 is a narrow area. The segments:


 * 2 pyramidal crystals on 2 moving columns and a belt.
 * A cube crystal, 2 pyramidal crystals, and 2 moving glass bars.
 * A hanged box.
 * An explosive ball power-up, a pyramidal crystal, and a 2-button door.
 * 2 infinite balls.

Stage 3
Stage 3 turns the background from pink and purple to midnight blue and purple with a somber shade of dark purple. The segments:


 * A path filler.
 * A transformational crystal and a propeller (type P-4).
 * A cube crystal, 2 octahedral crystals, and 2 shifting glass panes.
 * A transformational crystal, 2 pyramidal crystals and a hanged box.
 * 1 cube crystal and 2 pyramidal crystals and a 2-button door.
 * A glass fan, A stationery glass block, and 2 pyramidal crystals.

=Music= 1: 6-2 Part 1

2: 3-3

3: 2-2

Boss: 6-2 Part 1 (intro) and 6-1 (boss theme and reloops until defeated)

=Info = the theme is purple city or storm. The mayhem bosses are 3 triple-cells.

=Shorts=

When you hit a square on strings, you hit this thing.

=New Features=


 * Cube crystal: Gives you 12 balls. This shape looks like a cube.
 * Hanged box: A box hanged by 2 glass bars, instead of a cylinder.
 * Type P-4 propeller: 4 blades, easy to break.

=Even more shorts=

Cube crystal:::::::::::::::::::::::::::::::::::::::::: Shorts

=Gallery=

=Shorts= 12 rooms.